Struct freya_hooks::UseAnimator

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pub struct UseAnimator<Animated: PartialEq + Clone + 'static> { /* private fields */ }
Expand description

Animate your elements. Use use_animation to use this.

Implementations§

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impl<Animated: PartialEq + Clone + 'static> UseAnimator<Animated>

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pub fn get(&self) -> Animated

Get the animated value.

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pub fn reset(&self)

Reset the animation to the default state.

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pub fn run_update(&self)

Update the animation.

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pub fn is_running(&self) -> bool

Checks if there is any animation running.

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pub fn has_run_yet(&self) -> bool

Checks if it has run yet, by subscribing.

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pub fn peek_has_run_yet(&self) -> bool

Checks if it has run yet, doesn’t subscribe. Useful for when you just mounted your component.

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pub fn reverse(&self)

Runs the animation in reverse direction.

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pub fn start(&self)

Runs the animation normally.

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pub fn run(&self, direction: AnimDirection)

Run the animation with a given AnimDirection

Trait Implementations§

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impl<Animated: Clone + PartialEq + Clone + 'static> Clone for UseAnimator<Animated>

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fn clone(&self) -> UseAnimator<Animated>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Animated: PartialEq + PartialEq + Clone + 'static> PartialEq for UseAnimator<Animated>

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fn eq(&self, other: &UseAnimator<Animated>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: PartialEq + Clone + 'static> Copy for UseAnimator<T>

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impl<Animated: PartialEq + Clone + 'static> StructuralPartialEq for UseAnimator<Animated>

Auto Trait Implementations§

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impl<Animated> Freeze for UseAnimator<Animated>

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impl<Animated> !RefUnwindSafe for UseAnimator<Animated>

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impl<Animated> !Send for UseAnimator<Animated>

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impl<Animated> !Sync for UseAnimator<Animated>

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impl<Animated> Unpin for UseAnimator<Animated>
where Animated: Unpin,

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impl<Animated> !UnwindSafe for UseAnimator<Animated>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Returns the argument unchanged.

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Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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